Addicted to House of Cards and cannot wait until season 3. This started off as a doodle on my Samsung galaxy note 10.1 using Sketchbook pro, but then I got a little carried away :) Much prefer the version with harsh strokes and an absence of colour as it better conveys Kevin Spacey's ruthless character and is in line with the title of this post.
Saturday, 22 February 2014
Red, White and Blue: House of Cards
Addicted to House of Cards and cannot wait until season 3. This started off as a doodle on my Samsung galaxy note 10.1 using Sketchbook pro, but then I got a little carried away :) Much prefer the version with harsh strokes and an absence of colour as it better conveys Kevin Spacey's ruthless character and is in line with the title of this post.
Thursday, 2 January 2014
Coding for Dummies: Enter Playmaker
Playmaker is a visual scripting tool for use with Unity. Highly recommended by UK developers, Ninja Theory (when I attended Appsworld '13).
A great article over on Gamasutra provides inspiration for any of those games designers out there who don't have strong coding skills: Suck At Coding But Make Games That includes me!
A great article over on Gamasutra provides inspiration for any of those games designers out there who don't have strong coding skills: Suck At Coding But Make Games That includes me!
Labels:
apps,
coding,
game design,
game dev,
gamedev,
games,
hardcore,
inspiration,
mobile,
playmaker,
popcorn,
unity
Saturday, 16 November 2013
My Visit to PlayJam
Headed over to PlayJam London offices on the top floor of Centre Point tower. My mission was to pick up a couple of their new android gamepads, GameStick, so the we (Pocket App Ltd) could test (read 'play') it and give feedback and ideas.
Easy to forget how awesome current generation mobile games can look and play on a big screen.
Saturday, 5 October 2013
Wednesday, 25 September 2013
Monetisation Funnel and Pyramid
Labels:
app,
game design,
games,
mobile,
monetisation,
popcorn
Saturday, 7 September 2013
Game Dev Inspiration
Lovely story from a Ukrainian breakdancing games developer - Inspirational.
Friday, 30 August 2013
Zero to Hero
Labels:
Animation,
app,
apps,
art,
character design,
Concept Art,
game design,
games,
idea development,
mobile,
popcorn,
Sketches,
thumbnail
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